Shops — Server
GetResourceName
Returns the shops resource name.
local name = Bridge.Shops.GetResourceName()
-- Returns: string (always "default")Description:
Returns the name of the Shops module resource. Used for internal identification. Always returns "default" for the built-in Shops module.
CreateShop
Creates/registers a shop definition.
Bridge.Shops.CreateShop(shopId, shopData)| Parameter | Type | Description |
|---|---|---|
| shopId | string | Unique shop identifier |
| shopData | table | Shop definition with items, name, etc. |
OpenShop
Opens a shop for a player.
Bridge.Shops.OpenShop(src, shopData)| Parameter | Type | Description |
|---|---|---|
| src | number | Player server ID |
| shopData | table | Shop definition |