Phone — Client

GetResourceName

Returns the phone resource name.

local name = Bridge.Phone.GetResourceName()
-- Returns: string (always "default")

Description: Returns the name of the Phone module resource. Used for internal identification. Always returns "default" for the built-in Phone module.

GetPhoneName

Returns the phone system resource name.

local phoneName = Bridge.Phone.GetPhoneName()
-- Returns: string

Description: Returns the name of the underlying phone system being used (e.g., “qs-smartphone”, “lb-phone”, “gksphone”). This identifies which phone resource is configured in the bridge settings.

SendEmail

Sends an in-game email to the local player.

Bridge.Phone.SendEmail(emailData)
ParameterTypeDescription
emailDatatableEmail data table

Email Data Format

Bridge.Phone.SendEmail({
    to = 'player@email.com',
    sender = 'Police Department',
    subject = 'Your Fine',
    message = 'You have been fined for speeding.'
})