Clothing — Client

GetResourceName

Returns the clothing resource name.

local name = Bridge.Clothing.GetResourceName()
-- Returns: string (always "default")

Description: Returns the name of the Clothing module resource. Used for internal identification. Always returns "default" for the built-in Clothing module.

OpenMenu

Opens the clothing/appearance customization menu.

Bridge.Clothing.OpenMenu()

IsMale

Returns whether the player character is male.

local male = Bridge.Clothing.IsMale()
-- Returns: boolean

GetAppearance

Returns the player’s current appearance data.

local appearance = Bridge.Clothing.GetAppearance()
-- Returns: table

SetAppearance

Applies appearance data to the player.

Bridge.Clothing.SetAppearance(appearance)
ParameterTypeDescription
appearancetableAppearance data table

RestoreAppearance

Restores the player’s saved appearance from the database.

Bridge.Clothing.RestoreAppearance()