Clothing — Server
GetResourceName
Returns the clothing resource name.
local name = Bridge.Clothing.GetResourceName()
-- Returns: string (always "default")Description:
Returns the name of the Clothing module resource. Used for internal identification. Always returns "default" for the built-in Clothing module.
IsMale
Returns whether a player’s character is male.
local male = Bridge.Clothing.IsMale(src)
-- Returns: boolean| Parameter | Type | Description |
|---|---|---|
| src | number | Player server ID |
GetAppearance
Returns a player’s appearance data.
local appearance = Bridge.Clothing.GetAppearance(src)
-- Returns: table| Parameter | Type | Description |
|---|---|---|
| src | number | Player server ID |
SetAppearance
Applies appearance data to a player.
Bridge.Clothing.SetAppearance(src, appearance)| Parameter | Type | Description |
|---|---|---|
| src | number | Player server ID |
| appearance | table | Appearance data table |
SetAppearanceExt
Sets individual appearance properties on a player. Used for partial updates.
Bridge.Clothing.SetAppearanceExt(src, key, value)| Parameter | Type | Description |
|---|---|---|
| src | number | Player server ID |
| key | string | Appearance property key |
| value | any | Value to set |
RestoreAppearance
Restores a player’s saved appearance from the database.
Bridge.Clothing.RestoreAppearance(src)| Parameter | Type | Description |
|---|---|---|
| src | number | Player server ID |